Orbest Orizonia

IATA CODE
ICAO CODE
CALLSIGN
4O IWD IBERWORLD

Orbest Orizonia was initially launched in 1998 as Iberworld when Spain's leading tourist organization Grupo Iberostar bought the assets of defunct BCM airline to launch passenger charter services from its main base at Palma de Mallorca.

 

The airline enjoyed considerable growth from its early days, and was sold in 2006 to newly formed Orizonia Group with UK's Carlyle Group being a majority shareholder.

 

In May 2011, the airline changed its name to Orbest Orizonia and adopted a new livery so far applied in full to only one new A320.

 

Orbest Orizonia flies charter routes to over 90 destinations from its Palma base, as well as some scheduled flights to Cuba and domestic destinations within Spain

Up to date flightplans are available from Alpha India Group

Airbus A330-300

Orbest Orizonia A330-300
Orbest Orizonia A330-300

Orbest Orizonia operates two Airbus A330-300s on its long haul services

 

This package includes both aircraft

 

To be used with the Fruit Stand Airbus A330-300 (RR model) base model

download it from avsim

download it from flightsim

 

Airbus A320-200

Orbest A320 NC
Orbest A320 NC

EC-LLX was recently delivered new to Orbest Orizonia and currenty the only aircraft to wear the full new colours

 

To be used with the DJC Airbus A320-200 (CFM model) base model

download it from avsim

download it from flightsim

 

Orbest A320 hybrid
Orbest A320 hybrid

The other A320s in Orbest fleet feature a hybrid livery which blends the new titles and logo with the previous Iberworld scheme

 

This package includes two variations

 

To be used with the DJC Airbus A320-200 (CFM model) base model

download it from avsim

download it from flightsim

 

Donate!

Each repaint means long hours of research and hard work to make it look as close as possible to the real world original.

 

Although it is all available here for free, I will appreciate any contribution to keep me going maintaining this website and bringing you more flightsimming goodies!

 

You can use Paypal from wherever you are to send me any amount you feel like giving -hint: the more the merrier! ;-)

 


About my repaints

These textures are intended for use as AI traffic in Microsoft's Flight Simulator versions 9 and 10.

 

They have been thoroughly researched and painted based on actual pictures of the real aircraft, so that each individual aircraft is an exact replica of the real thing at the time of painting, down to the precise windows configuration and the stencils colours and locations.

 

To view them in your simulator, you need first to download and install the base aircraft models/packages available  separately . Most of these models are available from the usual avsim and/or flightsim libraries, but I have provided a link to these base packages on this site for your easy reference. Check the links section.

 

You will also need adequate flightplans to take these birds into your virtual skies. Running a search on avsim and flightsim libraries will get you up to date flightplans for most of the world's airlines

About bitmap formats

Most of my repaints are provided in three textures formats: 32bits, dxt3 and dxt3 with mipmaps.


AI traffic can draw heavily on your computer resources and significantly reduce your sim's framerate. Using the right set of textures can improve your framerate and ensure  smooth  and lifelike movements.

Basically, 32bits texture are larger and therefore having more pixels, will have sharper details and will look better in your sim, particularly at close range. Downside is they take up more HD space and use more resources.

Mipped textures are supposed to be what fs is really looking for, and will ensure the best framerate and movement smoothness. However, if your graphic processor is an older or a lower end one, with less than 1GB dedicated memory, mipped textures will look awfully blurred.

To keep things simple, if you run your sim on a new, powerful, high end computer, go for the 32bits or mipped textures, or use the 32bits only for intricate liveries where the quality of finer details will make a difference.

On the other hand, if you are using an older less powerful machine, or if you are not sure or don't know what all this means, go for the non-mipped dxt3 format.