More of the Chinese invasion

West Air A320 B-6763
West Air A320 B-6763

So this invasion started with the A319s, but now let us move to something bigger, the A320!

In fact, this is the latest type to join the Hainan fleet, and many more are on their way, so there will probably be A320s in all of the group's livery variations. So for now, let's start with the most basic one: West Air

 

 


Beijing Capital Airbus A320
Beijing Capital Airbus A320

Followed by another livery variation in the Hainan Group: Beijing Capital

 


Lucky Air Boeing 737-800
Lucky Air Boeing 737-800

Lucky Air so far operated only the Boeing 737-700 but has now added some 800s too

 

 


Chang An Boeing 737-800
Chang An Boeing 737-800
Shanxi Boeing 737-800
Shanxi Boeing 737-800

And two more variations within the main Hainan fleet, with aircraft featuring the Shanxi Airlines and Chang An airlines titles over the standard Hainan livery.

 

The files are here


Write a comment

Comments: 2
  • #1

    kevin (Tuesday, 01 January 2013 04:44)

    a lot of your links aren't clickable. javascript:void(0)

  • #2

    flyingcarpet (Tuesday, 01 January 2013 12:21)

    sorry for the inconvenience. I am moving to a new site and I only keep a stripped down version here as an interim solution. All my files can be downloaded from the avsim and flightsim libraries though.

Donate!

Each repaint means long hours of research and hard work to make it look as close as possible to the real world original.

 

Although it is all available here for free, I will appreciate any contribution to keep me going maintaining this website and bringing you more flightsimming goodies!

 

You can use Paypal from wherever you are to send me any amount you feel like giving -hint: the more the merrier! ;-)

 


About my repaints

These textures are intended for use as AI traffic in Microsoft's Flight Simulator versions 9 and 10.

 

They have been thoroughly researched and painted based on actual pictures of the real aircraft, so that each individual aircraft is an exact replica of the real thing at the time of painting, down to the precise windows configuration and the stencils colours and locations.

 

To view them in your simulator, you need first to download and install the base aircraft models/packages available  separately . Most of these models are available from the usual avsim and/or flightsim libraries, but I have provided a link to these base packages on this site for your easy reference. Check the links section.

 

You will also need adequate flightplans to take these birds into your virtual skies. Running a search on avsim and flightsim libraries will get you up to date flightplans for most of the world's airlines

About bitmap formats

Most of my repaints are provided in three textures formats: 32bits, dxt3 and dxt3 with mipmaps.


AI traffic can draw heavily on your computer resources and significantly reduce your sim's framerate. Using the right set of textures can improve your framerate and ensure  smooth  and lifelike movements.

Basically, 32bits texture are larger and therefore having more pixels, will have sharper details and will look better in your sim, particularly at close range. Downside is they take up more HD space and use more resources.

Mipped textures are supposed to be what fs is really looking for, and will ensure the best framerate and movement smoothness. However, if your graphic processor is an older or a lower end one, with less than 1GB dedicated memory, mipped textures will look awfully blurred.

To keep things simple, if you run your sim on a new, powerful, high end computer, go for the 32bits or mipped textures, or use the 32bits only for intricate liveries where the quality of finer details will make a difference.

On the other hand, if you are using an older less powerful machine, or if you are not sure or don't know what all this means, go for the non-mipped dxt3 format.